KNOW WHEN YOU'VE BEEN SHOT
Remember your childhood days when you played cops and robbers?
Remember what would happen when you got shot? More often than not,
you'd yell out "You missed me!" and keep on playing. Of course, the
kid who shot you would scream out something to the effect that he
didn't miss you and that you should fall down dead. Of course there
never was a referee around when you needed one and so the battle
would change into a heated debate on whether or not you got shot.
But it looks like that with the help of technology, today's kids or
adults playing shoot 'em up games on a computer won't have to be
subjected to that decision ever again. Because now when you get
shot, you're going to know it for sure. You're actually going to
feel the bullet impacting your chest. How's that for realism? A bit
too much? I guess that depends on how far you want to push the
realism of virtual gaming.
Yes, once again it's that time of year again when I go into my
holiday technology gift buying mode and seek out the latest
technological gifts and gaming items for that special tech-lover in
your life. This year, gaming is pushing the boundaries of reality
even further. In many ways, that reality is actually making gamers
get up off the couch and physically interact. Just take a look at
the wildly successful Wii gaming console. No longer can you merely
sit and play the game. Using a variety of available velocity-sensing
controllers, you have to be standing to swing at the ball, reel in
the fish or attack with your light saber. Being made to physically
imitate what you would be doing if you were actually doing it is the
ideal way to make the virtual game seem more real. But there's
another way you can make a virtual game seem more real and that's
adding physical feedback.
Game consoles and some computer games offer physical feedback in the
controllers you hold. Steering wheels now lurch in the appropriate
manner and direction when your driving game has you hit another car
or you crash into a wall. Other handheld controllers vibrate when
your fire your blaster or you get hit by something that explodes.
And now just in time for the holidays, you'll know when you've been
shot. That is if you happen to be wearing the new 3rd Space FPS Vest
from TN Games.
Looking pretty much like a flak vest, you strap on the FPS Vest as
you would put on a regulation body armor vest. In fact, it looks
just like the real thing. You just slip on the black vest and
tighten each over the shoulder strap and buckle with a quick pull.
Then zip up the vest and finish by tightening the chest and waist
straps and buckles. Make sure you plug in the vest's USB cable and
you're ready for action.
The FPS Vest ($169) contains eight active zones that simulate the
direction and forces of bullet fire, explosions and even the
fear-inducing finger taps you may feel as someone touches your
virtual body. Includes with the vest is 3rd Space Incursion, a
futuristic first person shooter game that has the necessary coding
to take advantage of all the FPS Vest's abilities. The game is
multiplayer and requires a broadband connection to the Internet. The
actual system includes the FPS Gaming Vest, air compressor, USB
cable, power supply and 3rd Space Incursion game disc. The black FPS
Vest comes in two sizes. S/M will fit a person sized from 4 to 6
feet with chest sizes ranging from 30 to 49 inches. L/XL is 6 feet
and up with chest sizes from 36 inches and up.
So go ahead and take your best shot. This time, they're going to
feel it.
Requires Windows XP or higher.
www.tngames.com
| Craig Crossman is
a McClatchy-Tribune newspaper columnist writing about computers and
technology. He also hosts the nation's longest running nationally syndicated radio talk show on
computers and technology, Computer America, heard on both the Business TalkRadio
Network® and the Lifestyle TalkRadio Network®, weeknights at 10PM Eastern
time. Visit his website at http://www.computeramerica.com |
Jump to:
[ Index of Craig's Columns | Main
Columns Page | Computer America Home Page ]
|